Merits

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This is the master list of approved merits for the game.


General Merits

Physical Merits

  • Ambidextrous (•••) God Machine Rules p. 164
  • Crack Driver (•• or •••) (Drive •••) God Machine Rules p. 164
  • Demolisher (• to •••) (Strength ••• or Intelligence •••) God Machine Rules p. 164
  • Double Jointed (••) (Dexterity •••) God Machine Rules p. 165
  • Fleet Of Foot (• to •••) (Athletics ••) God Machine Rules p. 165
  • Giant (•••) God Machine Rules p. 165
  • Hardy (• to •••) (Stamina •••) God Machine Rules p. 165
  • Iron Stamina (• to •••) (Stamina ••• or Resolve •••) God Machine Rules p. 165
  • Parkour (• to •••••) (Dexterity ••• or Athletics ••) God Machine Rules p. 165
  • Quick Draw (•) (Wits •••, a Specialty in the weapon or fighting style chosen) God Machine Rules p. 165
  • Sleight Of Hand (••) (Larceny •••) God Machine Rules p. 165
  • Small-Framed (••) God Machine Rules p. 165

Mental Merits

  • Area of Expertise (•) (Resolve •, One Skill Specialty) God Machine Rules p. 161
  • Common Sense (•••) God Machine Rules p. 161
  • Danger Sense (••) God Machine Rules p. 162
  • Direction Sense (•) God Machine Rules p. 162
  • Eidetic Memory (••) God Machine Rules p. 162
  • Encyclopaedic Knowledge (••) God Machine Rules p. 162
  • Eye For The Strange (••) (Resolve ••, Occult •) God Machine Rules p. 162
  • Fast Reflexes (• to •••) (Wits ••• or Dexterity •••) God Machine Rules p. 162
  • Good Time Management (•) (Academics •• or Science ••) God Machine Rules p. 163
  • Holistic Awareness (•) God Machine Rules p. 163
  • Indomitable (••) (Resolve •••) God Machine Rules p. 163
  • Interdisciplinary Specialty (•) (Skill at ••• or higher with a Specialty) God Machine Rules p. 163
  • Language (•) God Machine Rules p. 163
  • Library (• to •••) God Machine Rules p. 163
  • Meditative Mind (• or •• or ••••) God Machine Rules p. 163
  • Patient (•) God Machine Rules p. 163
  • Professional Training (• to •••••) God Machine Rules p. 163-164
  • Tolerance For Biology (•) (Resolve •••) God Machine Rules p. 164
  • Trained Observer (• or •••) (Wits ••• or Composure •••) God Machine Rules p. 164


Social Merits

  • Allies (• to •••••) God Machine Rules p. 166
  • Alternate Identity (•, •• or •••) God Machine Rules p. 166
  • Anonymity (• to •••••) (Can Not Have Fame) God Machine Rules p. 166
  • Barfly (••) (Socialize ••) God Machine Rules p. 166
  • Contacts (•) God Machine Rules p. 166
  • Fame (• to •••) God Machine Rules p. 167
  • Fast-Talking (• to •••••, Style) (Manipulation ••• or Subterfuge ••) God Machine Rules p. 167
  • Fixer (••) (Contacts ••, Wits •••) God Machine Rules p. 167
  • Hobbyist Clique (••) (Membership in a clique. All members must possess this merit and the chosen skill at ••+) God Machine Rules p. 167
  • Inspiring (•••) (Presence •••) God Machine Rules p. 167
  • Iron Will (••) (Resolve ••••) God Machine Rules p. 167
  • Mentor (• to •••••) God Machine Rules p. 167-168
  • Mystery Cult Initiation (• to •••••) God Machine Rules p. 168-169
  • Resources (• to •••••) God Machine Rules p. 168-169
  • Pusher (•) (Persuasion ••) God Machine Rules p. 169
  • Retainer (• to •••••) God Machine Rules p. 170
  • Safe Place (• to •••••) God Machine Rules p. 170
  • Shared Safe Place (• to •••••) God Machine Rules p. 170
  • Small Unit Tactics (••) (Presence •••) God Machine Rules p. 170
  • Staff (• to •••••) God Machine Rules p. 170
  • Status (• to •••••) God Machine Rules p. 170-171
  • Striking Looks (• or ••) God Machine Rules p. 170-171
  • Sympathetic (••) God Machine Rules p. 171
  • Taste (•) (Crafts •• or a Specialty in Crafts or Expression) God Machine Rules p. 171
  • True Friend (•••) God Machine Rules p. 172
  • Virtuous (••) God Machine Rules p. 153
  • Vice-Ridden (••) God Machine Rules p. 153


Fighting Merits

  • Armed Defense (• to •••••) (Dexterity •••, Weaponry ••, Defensive Combat: Weaponry) God Machine Rules p. 175-176
  • Cheap Shot (••) (Street Fighting •••, Subterfuge ••) God Machine Rules p. 176
  • Choke Hold (••) (Brawl ••) God Machine Rules p. 176
  • Close Quarters Combat (• to •••••) (Wits •••, Athletics ••, Brawl •••) God Machine Rules p. 176
  • Defensive Combat/Weaponry (•) (Weaponry •) God Machine Rules p. 176
  • Defensive Combat/Brawl (•) (Brawl •) God Machine Rules p. 176
  • Fighting Finesse (••) (Dexterity •••, a Specialty in Weaponry or Brawl) God Machine Rules p. 176
  • Firefight (Style, • to •••) (Composure •••, Dexterity •••, Athletics ••, Firearms ••) God Machine Rules p. 176-177
  • Grapple (Style, • to •••••) (Stamina •••, Strength ••, Athletics ••, Brawl ••) God Machine Rules p. 177
  • Heavy Weapons (Style, • to •••••) (Stamina •••, Strength •••, Athletics ••, Weaponry ••) God Machine Rules p. 177
  • Improvised Weaponry (Style, • to •••) (Wits •••, Weaponry •) God Machine Rules p. 178
  • Iron Skin (•• or ••••) (Martial Arts •• or Street Fighting ••, Stamina ••) God Machine Rules p. 178
  • Light Weapons (Style, • to •••) (Wits •••, or Fighting Finesse, Dexterity •••, Athletics ••, Weaponry ••) God Machine Rules p. 178
  • Marksmanship (Style, • to •••) (Composure •••, Resolve •••, Firearms ••) God Machine Rules p. 178-179
  • Martial Arts (Style, • to •••••) (Resolve •••, Dexterity •••, Athletics ••, Brawl ••) God Machine Rules p. 179
  • Police Tactics (• to •••) (Style, Brawl ••, Weaponry, •) God Machine Rules p. 179
  • Shiv (• or ••) (Street Fighting ••, Weaponry, •) God Machine Rules p. 179
  • Street Fighting (Style, • to •••••) (Stamina •••, Composure •••, Brawl ••, Streetwise ••) God Machine Rules p. 179
  • Unarmed Defense (Style, • to •••••) (Dexterity •••, Brawl ••, Defensive Combat: Brawl) God Machine Rules p. 179

Paranormal Merits

  • Aura Reading (•••)
  • Biokinesis (• to •••••)
  • Clairvoyance (•••)
  • Cursed (••)
  • Medium (•••)
  • Mind of A Madman (••)
  • Omen Sensitivity (•••)
  • Psychokinesis (••• or •••••)
  • Psychometry (•••)
  • Telekinesis (• to •••••)
  • Telepathy (••• or •••••)
  • Thief of Fate (•••)
  • Unseen Sense (••)

Immortal Merits

Body Thief Merits

  • Cultural Languages (•) Immortals p. 82
  • Support Network (••) (Status •+ in Group) Immortals p. 82
  • Amulet (•• or ••••) (Status •+ in Group) Immortals p. 83
  • Emotional Urging (••••) Immortals p. 83-84
  • Luck Drain (••••) Immortals p. 84
  • Morality Sap (••••) Immortals p. 84
  • Sleight Of Hand (••••) Immortals p. 84-85
  • Steal Sense (••) Immortals p. 85
  • Theft Of The Sublime (••••) Immortals p. 85-86
  • Unobtrusiveness (•••) Immortals p. 86
  • Vitality Drain (•••) Immortals p. 86
  • Willpower Drain (••••) Immortals p. 87


Purified Merits

  • Alternate Identity (•, ••, or ••••) Immortals p. 110-111
  • Chi (•••) Immortals p. 111 (SIRIUS NEED TO APPROVE- Y/N?)
  • Dream (• to •••••) Immortals p. 111
  • Essence Reservoir (•• or ••) Immortals p. 111-112
  • Familiar (•••) Immortals p. 112
  • Locus (• to •••) Immortals p. 112
  • Occulation (• to •••) Immortals p. 112-113
  • Ritual Crypt (•) Immortals p. 113
  • Shadow Sanctum (• to ••••) Immortals p. 113-114

Changeling Merits

  • Age Reversal [Wyrd ••••] Grim Fears p. 84
  • Arcadian Body (•••) (Relevant Attribute at 3 or higher, CG Only) Rites of Spring p. 87
  • Arcadian Metabolism (••••) Rites of Spring p. 87
  • Archive (• to •••••; special) Rites of Spring p. 87
  • Bastion (• to ••••• {Size, Battlements, Amenities}) (Empathy Specialty in oneiromancy, must have a motley) Swords at Dawn p. 108
  • Brownie's Boon (•) Rites of Spring p. 88
  • Charmed Life (••) Rites of Spring p. 88
  • Court Goodwill (• to •••••) Changeling: The Lost p. 93
  • Devotee (• to •••••) (Wyrd 7) The Equinox Roap. 1
  • Disenchanting Kiss (••••) (Wyrd 5, Clarity 9) Swords at Dawn p. 92
  • Dual Kith (•• or •••) Rites of Spring p. 88.
  • Fighting Style: Dream Combat (• to •••••) (Empathy 3, Wyrd 3) Rites of Spring p. 90
  • Fighting Style: Hedge Duelist (• to •••••) (Wyrd 3) Rites of Spring p. 91
  • Enchanting Performance (••••) (Expression 3) Rites of Spring p. 88
  • Fae Mount (•, ••, ••• or •••••) Rites of Spring p. 89
  • Faerie Healing (••) Rites of Spring p. 90
  • Faerie Favor (•••) Rites of Spring p. 90
  • Gentrified Bearing (••••) (Wyrd 3( Rites of Spring p. 92
  • Glamour Thief (••••) (Occult 2, Empathy 2, Wyrd 3) Swords at Dawn p. 92
  • Goblin Merchant (• or •••) Goblin Markets p. 34
  • Goblin Vow (• to •••••) Rites of Spring p. 37
  • Harvest (• to •••••) Changeling: The Lost p. 94
  • Hedge Beast Companion (• to •••) Autumn Nightmares p. 132
  • Hedge Gate Sense (•) Rites of Spring p. 92
  • Hidden Life (• to •••) (No dots in Fame, Wyrd at least equal to Hidden Life) Rites of Spring p. 92
  • Hob Kin (••) Rites of Spring p. 92
  • Hobgoblin Trainer (••) Rites of Spring p. 93
  • Hollow (• to ••••• {Size, Wards, Doors, Amenities}) Changeling: The Lost p. 94
  • Kiss of Life (••••) (Leechfinger Kith) Swords at Dawn p. 24
  • Lethal Mien (••) [Wyrd 3] Rites of Spring p. 94
  • Long of Days (••) Rites of Spring p. 94
  • Mantle (• to •••••) Changeling: The Lost p. 97
  • Manymask (• to •••••) (Wyrd 7) The Equinox Road p. 14
  • Market Familiarity (• or •••) Goblin Markets p. 14
  • Market Sense (•) Rites of Spring p. 94, Goblin Markets p. 33
  • Market Stall (••••) (Goblin Merchant 3) Goblin Markets p. 34
  • Mobile Hollow (• to ••••) (Hollow (Size) 1, Wyrd 3) Swords at Dawn p. 92
  • Pledgesmith (• to •••) Rites of Spring p. 94
  • Prophet Circle (• to •••••) Rites of Spring p. 94
  • Rigid Mask (••) (Wyrd 3) Rites of Spring p. 95
  • Ritual Doorway (•••) (Hollow Doors 5) Rites of Spring p. 95
  • Second-Hand Skills (• to •••) (Wyrd 3) Goblin Markets p. 26
  • Shared Sleep (•) Changeling: The Lost p. 44
  • Siren Song (•••) Rites of Spring p. 96
  • Slave (• to •••••) Goblin Markets p. 23.
  • Soul Sense (••) (A living fetch) Rites of Spring p. 96
  • Sublime (•••••) (Wyrd 9) The Equinox Road p. 14
  • Subtle Liqueur (•) (Brewer Kith) Swords at Dawn p. 29
  • Token (• to •••••) Changeling: The Lost p. 98.
  • Tokenmaster (•••) ([Wyrd 7) The Equinox Road p. 14
  • Token Maker (•••) (Crafts 3, Wyrd 2) Rites of Spring p. 150
  • Visionary Dreams (••) (Wyrd 3) Rites of Spring p. 96
  • Wholesale Wares (• to ••) (Market Stall 3) Goblin Markets p. 27
  • Wisdom of Dreams (•••) (Wyrd 2) Rites of Spring p. 97
  • Workshop (• to •••••) (Hollow at least equal to dots in Workshop) Rites of Spring p. 97
  • Wyrdskill (•••••) (Wyrd 6) The Equinox Road p. 14