All players in the Hunter Sphere on Obsidian Gateway should implicitly understand the following things, as it's the philosophy behind our Sphere:
1. Hunters are, by definition, Antagonists. They can and perhaps will run a high level of personal, professional, and social risk in their hunting. Things That Go Bump In The Night seldom take kindly to seeing crosshairs on their chests, be those crosshairs metaphoric or literal. Keep this in mind, and I cannot stress it enough, being a Hunter is by nature dangerous.
2.a. Hunters are by and large cliquish. Explaining to your Sector of Bureau or Chantry Head why your BFF Fluffy the Vampire is a Niiiice Vampire will likely result in punitive action. Lone Wolf McQuaids and Special Little Snowflakes tend to get ground up and spit out in a can of Soylent Green pretty quickly. Survival means working together. Success means putting aside personal difference and petty rivalries (at least in public) to focus on the Vigil. There's very, very seldom convention centers rented out and buffets, but chances are high your Cell, Compact, or Conspiracy are depending on you for something. Act like it.
2.b. Repeat: Hunters are by and large cliquish. Be prepared for some issues if your TFV Grunt decides to go have coffee and chat about killing Vampires with the Cheiron Group accountant. Barring 'official' meetings and the like, it's highly unlikely your PC will be encouraged ICly to fraternize openly with other Compacts/Conspiracies. Does This mean Bob and Betty Lou can't elope to New Vegas? Absolutely not. It just means Bob and Betty Lou will raise eyebrows within their respective organizations... Cheiron Group will be monitoring for Corporate Espionage, and the Ashwood Abbey may find it 'glamorous' that Betty Lou's husband is Corporate Officer for the largest conglomeration of Deviant Hunters this side of Mars.
3. You ARE Being Watched. Paranoia, superstition, jealousy, rivalry and dogmatic zealotry are common thematic elements to the Hunter System. Your Compact is watching. Your superiors are making sure the Watchers are Watched. Someone, somewhere, is writing down your mistakes. Or at least what THEY think they are. TFV has monthly armory checks. Cheiron Group has Board meetings. Different Compacts and Conspiracies use technology, magic, and good old fashioned detective work to keep tabs on their operatives.
4. ICA = ICC. In Character Actions equal In Character Consequences. If Sparky the Wonderwolf is dissected for science, Cheiron Group can expect a certain level of retaliation. Similar, if Joe Gungho outs TFV to the Vampire he's in loooove with, then his psyche evals will show something amiss, his polygraph will show something amiss, and Joe can expect to have a pretty stern briefing with his Colonel.
(That being said -- if things start to get OOCly ooky and you as a player are paged, @mailed, or spammed by what you consider an IC/OOC crossover? I will be your best friend in the calm, polite discussion to get things straightened out. In 1997 on a now-defunct MUSH, my Mage turned my RL best friend's Vampire into a lawn chair and set fire to him. Snap-crackle-pop-crispy-Seneschal! We went out for a beer afterwards. It's a -game-. We're all here to have fun. Storytelling is not a game to be 'won.' If it starts being more of a vocation than avocation, talk to Lacerta or HeadStaff. We WILL do all in our power to make sure things are kept IC.
5. COMMUNICATE. Staff is very involved in your PC and IC and want to know about it. This helps us run Plots, respond to @mail and +jobs, work with you and keep things flowing for your enjoyment of the game. You will not simply be left out alone to flounder and figure out how to get some Hunter RP. There will be meetings, plots, and organization IC -- this is our promise to you, the player. We're not going to sit on our duffs -- and we hope you'll not ever, EVER have to say 'I wish there was something going on.' Because chances are there will be, within the next twenty-four hours.
If you'd like clarification on any of these point sor have questions about them, please feel free to contact Lacerta or Headstaff via +request or page in-game.